
INTRODUCING THE HOME OF THE:
MULTIVERSE SYSTEM OF UNITS (SM),
MULTIVERSE REFERENCE TIME SCALE (MTC).
BASED ON A SCALE OF ABSOLUTE ZERO (0), POSITIVE (+0) & SUBZERO (-0) QUANTIFICATIONS.
IN REGARD TO THE INTERNATIONAL SYSTEM OF UNITS (SI),
INTERNATIONAL REFERENCE TIME SCALE (UTC),
ALL DEFINING CONSTANTS & COHERENT DERIVATIVES THEREFORE OF:
2.) LENGTH - METER (m) - INFISECOND (is)
1.) TIME - SECOND (s) - MOORE (mo)
7.) LUMINOUS INTENSITY - CANDELA (cd) - SERVER (sv)
3.) MASS - KILOGRAM (kg) - AGNOS (as)
5.) THERMODYNAMIC TEMPERATURE - KELVIN (K) - KELVIN (K)
6.) AMOUNT OF SUBSTANCE - MOLE (mol) - FREDEN (fr)
4.) ELECTRIC CURRENT - AMPERE (A) - LANGERE (LG)
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QUANTUM RELATIVITY SOLVED
BEYOND THE REDUCED PLANCK CONSTANT
SUB-PLANCK TRAJECTORIES
COSMIC DISTANCE LADDER

PROJECT OTSV:
INTERACTIVE CONSUMER VERSION
EXACT LOCATIONS;
VIRTUAL UNIVERSE, MULTIVERSE MAP
LOCATION SERVICE PROVIDER
GLOBAL NAVIGATION SATELLITE SYSTEM
(GNSS) SOFTWARE
UTILIZING THE DIMENSIONS OF THE TECHNOLOGY SPECIFICALLY,
RATHER THAN THE GENERAL RADII, TRIANGULATED,
OR GRID-VIEW DIMENSIONS USED ELSEWHERE...
(ENVIRONMENTAL & METEOROLOGICAL PREDICTION MODELS)
CROSS REFERENCING:
Global Positioning System (GPS),
BeiDou Navigation Satellite System (BDS),
Galileo, GLONASS,
Indian Regional Navigation Satellite System (IRNSS) / Navigation Indian Constellation (NavIC),
Quasi-Zenith Satellite System (QZSS).
AS WELL AS ALL OTHER CONSTELLATIONS...
OUR UNIVERSE IS "APPROXIMATELY" TEN TO TWENTY (~10-20) BILLION YEARS OLD! THATS WHAT WE'RE TRYING TO FIGURE OUT.
NOW CLOSER THAN A GENERAL ESTIMATE OF THE POTENTIAL SECONDS OF DETONATION. COSMIC BELL TESTS. ​ENTANGLEMENT. PROBABILITY DENSITY PERCENTAGES. PRECISION ACCURACY IS KEY IN DETERMINING ALL PASTS, PRESENCE AND FUTURES.



Surrounding the Anthropic Principle, The Distance Between our Solar Systems...
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In order for The Big Bang to have occurred at a Low Entropy State, the Matter which then took form into our understanding of The Fabric of Spacetime, would have had to have existed in the first place.
To The Store!
Where inventors can upload their gadgets, newest technology for a 2.95% fee.
Also, find the Latest Trends and the Best Merchandise!



ALL OF PHYSICS, MATHEMATICS, SCIENCE & COMMERCE
RELATIVE CORE DATA ALLOCATION (RCDA)
"Multiple International Datelines,
Alternating Time Zones,"
Only One Core:
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Wave Function Tangent, the spiraling motion of particles, the third point in Time.
Along the X, Y, Z Axes.
[(±)(Latitude, Longitude, Altitude)], [(±)(0,0,0)], and/or [(±)(0000,0000,0000)] ?
That's what makes this all possible.
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To fully render all particles within the multiverse and store it on any computer and/or device, individual. Capable of converting any other unit of measurement or media-type
(Meters into kilometers down into nanometers, even associate pixels, bytes*, etc.)
with The Multiverse System of Units (SM) & Multiverse Reference Time Scale (MTC).
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Why? Technically all objects have an infinite number of points of dimension which can be coded to acquire characteristics and potentially store information. Infiseconds.
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1 can divided by 2, or 299,792,458, also 0.000001 can be divided by 1,000,000,000,000, and to an exponentially infinite degree. The distance between two reference points can always be infinitely divided, more so now figuring out what the computer's storage functions will properly sustain. This is what allows for 8-bit, 16-bit,
32-bit, 64-bit, 128-bit, 256-bit, etc. design accommodations.
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*Each integer may now inherit the desired traits if willing. The Singularity being either the one true center of a blackhole or a cluster, which continues to exist within all particles. Along The Event Horizon. The subdivision, retraction between particles. When each and every particle has last met and can, will meet again.
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With permission granted to work with your software, updating the source code may allow, reintroduce itself to a greater number of possibilities. Our conversion rate is Confidential, yet available for programming.
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Free with Yearly Evaluations.
Donations Welcome. Patiently Exceeding.
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Real Time. Digital. On Earth. In Space. Eliminating Room for Computational Error. That's What We Do. Any and All:
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) Administrative and Support and Waste Management and Remediation Services
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) Building Material and Garden Equipment and Supplies Dealers
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) Electrical Equipment, Appliance, and Component Manufacturing
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) Lessors of Nonfinancial Intangible Assets (except Copyrighted Works)
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) Non store Retailers
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) Religious, Grantmaking, Civic, Professional, and Similar Organizations
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) Securities, Commodity Contracts, and Other Financial Investments and Related Activities
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ACCORDING TO THE UNITED STATES BUREAU OF LABOR STATISTICS.
WE ARE GLOBAL.
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Every Web Stack, Programming Language including but NOT limited to:
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Potentially, a Brand-New Major Network Provider. 1000G in comparison to 3G, 4G, 5G, 10G, etc. Downloaded onto your device so that even while in airplane mode all information you've encountered can be stored easily. Acquiring the strongest signal based on location to cell towers, satellites. The Most Powerful Piece of Technology, Monitoring, Utilizing Storage Optimization Methods to Limit Data Usage. Comparable to that of Universal Serial Bus (USB), Cloud, Random Access Memory (RAM) storage functions.
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Artificial Intelligence to program Ultramodern Internet the Internet has never seen.
Encyclopedias worth of useful information that was yet to be discovered.
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Relative Core Data Allocation (RCDA)
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minimizing Data Usage; once downloaded, you may be able to subsidize your information more sufficiently [i.e., Thirty-two (32) 1GB (gigabyte) applications, 32GB memory, no more capacity on your storage device, before the update.
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Now 32, 0^1GB originally, now exponentially, constantly stored files, only one application open, only 1GB employed by the user, thirty-one (31) 1GB applications then being significantly, exponentially condensed into the background. Far less characters to represent the same amount of code written. 31GB still available to download more media. "Where'd it all go?" was the original issue. Data sharing proving almost too helpful.
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Say, even one thousand & thirty-one (1031) 1GB applications open, running in the background. Only What's on Screen is Necessary, is it (Gordian) Knot? Coded Promptly to Adjust. The file can soon quite easily be shared across platforms, Major Network Providers, rather than having to purchase these algorithms.
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Converting any device into the World's Next Billion Dollar Supercomputer. Combining ideas from Satellite Imagery to Metaverse Standards. Free! We originally set out to perform the same functions of an SGI Altix1000, or an Intel 1008 on a thumb drive.
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We invite you to check out the rest of our website for it should answer questions regarding material you've encountered or even unknowingly could pique your interest.
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We'll modify to your schedule!
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A.NET (A#/A sharp), A-0 System, A+ (A plus), ABAP. ABC, ABC ALGOL, ACC,
Accent (Rational Synergy), Ace DASL (Distributed Application Specification Language)
Action!, ActionScript, Actor, Ada – ISO/IEC 8652, Adenine (Haystack), AdvPL, Agda
Agilent VEE (Keysight VEE), Agora, AIMMS, Aldor, Alef, ALF, ALGOL 58
ALGOL 60, ALGOL 68, ALGOL W, Alice (Alice ML), Alma-0, AmbientTalk
Amiga E, AMPL, Analitik, AngelScript, Apache Pig latin, Apex (Salesforce.com, Inc)
APL, App Inventor for Android's visual block language (MIT App Inventor)
AppleScript, APT, Arc, ARexx, Argus, Assembly language (ASM), AutoHotkey
AutoIt, AutoLISP / Visual LISP, Averest, AWK, Axum
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B, Babbage, Ballerina, Bash, BASIC, Batch file (Windows/MS-DOS),
bc (basic calculator), BCPL, BeanShell, BETA, BLISS, Blockly, BlooP
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C – ISO/IEC 9899, C-- (C minus minus), C++ (C plus plus) – ISO/IEC 14882
C*, C# (C sharp) – ISO/IEC 23270, C/AL, Caché ObjectScript, C Shell (csh)
Caml, Carbon, Catrobat, Cayenne (Lennart Augustsson), CDuce
Cecil, CESIL (Computer Education in Schools Instruction Language)
Céu, Ceylon, CFEngine, Cg (High-Level Shader/Shading Language [HLSL])
Ch, Chapel (Cascade High Productivity Language), Charm, CHILL, CHIP-8
ChucK, Cilk (also Cilk++ and Cilk plus), Claire, Clarion, Clean, Clipper
CLIPS, CLIST, Clojure, CLU, CMS-2, COBOL – ISO/IEC 1989
CobolScript – COBOL Scripting language, Cobra, CoffeeScript, ColdFusion
COMAL, COMIT, Common Intermediate Language (CIL)
Common Lisp (also known as CL), COMPASS, Component Pascal
COMTRAN, Constraint Handling Rules (CHR), Control Language
Cool, Coq, Coral 66, CorVision, COWSEL, CPL, Cryptol, Crystal, Csound, Cuneiform
Curl, Curry, Cybil, Cyclone, Cypher Query Language, Cython, CEEMAC
D (also known as dlang), Dart, Darwin, DataFlex, Datalog, DATATRIEVE
dBase, dc, DCL (DIGITAL Command Language), Delphi, DIBOL, DinkC
Dog, Draco, DRAKON, Dylan, DYNAMO, DAX (Data Analysis Expressions)
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E, Ease, Easy PL/I, EASYTRIEVE PLUS, eC, ECMAScript, Edinburgh IMP
EGL, Eiffel, ELAN, Elixir, Elm, Emacs Lisp, Emerald, Epigram
EPL (Easy Programming Language), Erlang, es, Escher, ESPOL
Esterel, Etoys, Euclid, Euler, Euphoria, EusLisp Robot Programming Language
CMS EXEC (EXEC), EXEC 2, Executable UML, Ezhil
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F, F# (F sharp), F*, Factor, Fantom, FAUST, FFP, fish, Fjölnir, FL
Flavors, Flex, Flix, FlooP, FLOW-MATIC (B0)
FOCAL (Formulating On-Line Calculations in Algebraic Language/FOrmula CALculator)
FOCUS, FOIL, FORMAC (FORMula MAnipulation Compiler), @Formula, Forth
Fortran – ISO/IEC 1539, Fortress, FP, FoxBase/FoxPro, Franz Lisp, Futhark, F-Script
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Game Maker Language, GameMonkey Script
GAMS (General Algebraic Modeling System), GAP, G-code, GDScript (Godot)
Genie, GDL (Geometric Description Language), GEORGE
GLSL (OpenGL Shading Language), GNU E
GNU Guile (GNU Ubiquitous Intelligent Language for Extensions), Go, Go!
GOAL (Game Oriented Assembly Lisp), Gödel, Golo, GOM (Good Old Mad)
Google Apps Script, Gosu, GOTRAN (IBM 1620)
GPSS (General Purpose Simulation System)
GraphTalk (Computer Sciences Corporation), GRASS, Grasshopper
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Hack, HAGGIS, HAL/S, Halide (programming language), Hamilton C shell
Harbour, Hartmann pipelines, Haskell, Haxe, Hermes, High Level Assembly (HLA)
HLSL, Hollywood, HolyC (TempleOS), Hop, Hopscotch, Hope, Hume, HyperTalk, Hy
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Io, Icon, IBM Basic assembly language, IBM HAScript, IBM Informix-4GL
IBM RPG, IDL, Idris, Inform, ISLISP
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J, J# (J sharp), J++ (J plus plus), JADE, Jai, JAL
Janus (concurrent constraint programming language)
Janus (time-reversible computing programming language)
JASS, Java, JavaFX Script, JavaScript, Jess, JCL, JEAN, Join Java
JOSS, Joule, JOVIAL, Joy, JScript, JScript .NET, Julia, Jython
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K, Kaleidoscope, Karel, KEE, Kixtart, Klerer-May System
KIF (Knowledge Interchange Format), Kojo, Kotlin, KRC, KRL
KRL (KUKA Robot Language), KRYPTON, KornShell (ksh), Kodu, Kv (Kivy)
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LabVIEW, Ladder, LANSA, Lasso, Lava, LC-3, Lean, Legoscript, LIL
LilyPond, Limbo, Limnor, LINC, Lingo, LINQ, LIS, LISA, Language H
Lisp – ISO/IEC 13816, Lite-C, Lithe, Little b, LLL, Logo, Logtalk, LotusScript
LPC, LSE, LSL, LiveCode, LiveScript, Lua, Lucid, Lustre, LYaPAS, Lynx
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M Formula language, M2001, M4, M#, Machine code
MAD (Michigan Algorithm Decoder), MAD/I, Magik, Magma, Máni, Maple
MAPPER (now part of BIS), MARK-IV (now VISION:BUILDER),Mary
MATLAB, MASM Microsoft Assembly x86, MATH-MATIC, Maude system
Maxima (see also Macsyma), Max (Max Msp – Graphical Programming Environment)
MaxScript internal language 3D Studio Max, Maya (MEL), MDL, Mercury, Mesa
MHEG-5 (Interactive TV programming language), Microcode, Microsoft Power Fx, MIIS
Milk (programming language), MIMIC, Mirah, Miranda, MIVA Script, ML, Model 204
Modelica, Malbolge, Modula, Modula-2, Modula-3, Mohol, MOO, Mortran, Mouse
MPD, MSL, MUMPS, MuPAD, Mutan, Mystic Programming Language (MPL)
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NASM, Napier88, Neko, Nemerle, NESL, Net.Data, NetLogo, NetRexx
NewLISP, NEWP, Newspeak, NewtonScript, Nial, Nickle (NITIN)
Nim, Nix (Systems configuration language), NPL, Not eXactly C (NXC)
Not Quite C (NQC), NSIS, Nu, NWScript, NXT-G
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o:XML, Oak, Oberon, OBJ2, Object Lisp, ObjectLOGO, Object REXX
Object Pascal, Objective-C, Obliq, OCaml, occam, occam-π, Octave
OmniMark, Opa, Opal, Open Programming Language (OPL), OpenCL
OpenEdge Advanced Business Language (ABL), OpenVera, OpenQASM
OPS5, OptimJ, Orc, ORCA/Modula-2, Oriel, Orwell, Oxygene, Oz
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P, P4, P′′, ParaSail, PARI/GP, Pascal – ISO 7185, Pascal Script, PCASTL
PCF, PEARL, PeopleCode, Perl, PDL, Pharo, PHP, Pico, Picolisp, Pict
Pike, PILOT, Pipelines, Pizza, PL-11, PL/0, PL/B, PL/C, PL/I – ISO 6160
PL/M, PL/P, PL/S, PL/SQL, PL360, PLANC, Plankalkül, Planner, PLEX
PLEXIL, Plus, POP-11, POP-2, PostScript, PortablE, POV-Ray SDL
Powerhouse, PowerBuilder – 4GL GUI application generator from Sybase
PowerShell, PPL, Processing, Processing.js, Prograph, Project Verona
Prolog, PROMAL, Promela, PROSE modeling language, PROTEL
ProvideX, Pro*C, Pure, Pure Data, PureScript, PWCT, Python
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Q (programming language from Kx Systems), Q#, Qalb
Quantum Computation Language, QtScript, QuakeC, QPL, QL
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R, R++, Racket, Raku, RAPID, Rapira, Ratfiv, Ratfor, rc, Reason
REBOL, Red, Redcode, REFAL, REXX, Ring, ROOP, RPG
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S, S2, S3, S-Lang, S-PLUS, SA-C, SabreTalk, SAIL, SAKO, SAS, SASL, Sather
Sawzall, Scala, Scheme, Scilab, Scratch, Script.NET, Sed, Seed7, Self
SenseTalk, SequenceL, Serpent, SETL, Short Code, SIMPOL, SIGNAL, SiMPLE
SIMSCRIPT, Simula, Simulink, SISAL, SKILL, SLIP, SMALL, Smalltalk, SML
Strongtalk, Snap!, SNOBOL (SPITBOL), Snowball, SOL, Solidity, SOPHAEROS
Source, SPARK, Speakeasy, Speedcode, SPIN, SP/k, SPS, SQL, SQR, Squeak
Squirrel, SR, S/SL, Starlogo, Strand, Stata, Stateflow, Subtext, SBL
SuperCollider, Superplan, SuperTalk, Swift (Apple programming language)
Swift (parallel scripting language), SYMPL
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T, TACL, TACPOL, TADS (Text Adventure Development System), TAL
Tcl, Tea, TECO (Text Editor and Corrector), TELCOMP, TeX
TEX (Text Executive Programming Language), TIE
TMG (TransMoGrifier), Tom, Toi, Topspeed (Clarion)
TPU (Text Processing Utility), Trac, TTM, T-SQL (Transact-SQL)
Transcript (LiveCode), TTCN (Tree and Tabular Combined Notation), Turing
TUTOR (PLATO Author Language), TXL, TypeScript, Tynker
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Ubercode, UCSD Pascal, Umple, Unicon, Uniface, UNITY, UnrealScript
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Vala, Vim script, Viper (Ethereum/Ether (ETH)), Visual DataFlex
Visual DialogScript, Visual FoxPro, Visual J++ (Visual J plus plus)
Visual LISP, Visual Objects, Visual Prolog
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WATFIV, WATFOR (WATerloo FORtran IV), WebAssembly, WebDNA
Whiley, Winbatch, Wolfram Language, Wyvern
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X++ (X plus plus/Microsoft Dynamics AX), X10, xBase++ (xBase plus plus)
XBL, XC (targets XMOS architecture), xHarbour, XL, Xojo, XOTcl, Xod
XPL, XPL0, XQuery, XSB, XSharp (X#), XSLT, Xtend
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Z notation, Z shell, Zebra, ZPL, ZPL2, Zeno, ZetaLisp, Zig, Zonnon


REAL-TIME & ON EARTH